About this build

Generated 2026-07-11 00:41:03 UTC from game data version 1.3.

Coverage

DatasetSource recordsPages in this build
Items1,4611,461
NPCs1,7861,786
Quests120120
Shops134134
Harvest resources9797
Workbenches77
Achievements262262
Traits165165
Areas9898
Travel7878
Player houses1818

Methodology

  • All XML files in each supported data folder are merged in filename order, allowing extension files to override matching IDs.
  • Ground items come from Data/Spawners/ls_*.txt; NPC locations come from ns_*.txt; harvest locations are extracted from serialized level* Unity scenes via their Interactable_Resource components.
  • Article maps retain their compact point markers. The standalone Map uses exact X/Z world coordinates, WebP marker thumbnails, searchable NPC layers, and Unity-serialized teleporter destinations over the local 128 px minimap tiles.
  • Map tiles and generated thumbnails use stable cache keys and long-lived cache headers when served by serve_wiki.py. Visible tiles and standalone-map markers are virtualized in the browser.
  • Loot tables, shop inventories, quest rewards, recipes, traits, and achievements are joined by their explicit IDs.
  • Shop merchants are joined from event and dialogue OpenShop actions. Conditional data is displayed, never silently treated as unconditional.
  • Cloud saves are deliberately ignored.

Optional enrichment tools

Loaded 2,865 harvest spawns from the Unity extraction cache.

Loaded 306 standalone-map landmarks from the Unity extraction cache.

Generated 56×56 WebP table thumbnails with Pillow.

The XML-only build remains supported. Without UnityPy and TypeTreeGeneratorAPI, generation succeeds with a warning but omits Unity-scene harvest locations, workbenches, banks, and linked entrances. Without Pillow, generation succeeds with original PNG table icons and reduced standalone-map icon coverage instead of WebP thumbnails.

Parser warnings

  • Could not parse Thornhill_Ghastly_Weapons_Questline.xml: not well-formed (invalid token): line 1, column 226