Assault on the Bandit Fortress
The game data does not contain a separate quest introduction.
Journal progression
After convening with Sly Jonne at the Town Hall we learned that Blackshield is a self-styled Bandit Lord, presumably on a campaign to squeeze Haywind dry, and has fortified himself in the forests north behind palisades that protect a cave called the Marauder’s Underbelly.
In order to assault the Bandit Lord’s fortress, we need allies. But since we cannot rely on the Mayor, Zathe has given me a list of contacts I might try to persuade to fight for our side.
Though it took quite a deal of wrangling, I’ve managed to recruit all the allies we require to assault the Bandit Lord’s fortress. I should return to Zathe in the Haywind Town Hall and inform him of my success.
The ragtag band of warriors that now constitutes the Haywind Fellowship, led by the ageing warrior Zathe Vraine, has forged ahead to set up a camp in preparation for an assault on the Bandit Lord’s fortress, out in the woods north of Haywind City.
Once I’m ready to do so, I should join them in the assault.
The marauder army has swarmed out to meet our assault! There's nothing for it but to carve my way down to the heart of the fortress, to find the Bandit Lord Blackshield.
We've reached the lair of the Bandit Lord Blackshield! Time to bring down the Bandit Lord!
Our little fellowship brought down the Bandit Lord. The old warrior Zathe Vraine seems to have hurt himself during the battle. While he recovers, he asked me to take a look around Blackshield's room for anything to shed light on his character.
I should return to camp to discuss what we've learned about Azzar Kheyn, the slimy schemer who's wormed his way to the counsel of Haywind's Mayor.
It seems Azzar Kheyn was some kind of a renegade wizard in disguise, he evaded capture with surprise blast of magic! Before he took off, he made threats about something coming down from the mountains to the east.
I should speak with Zathe and see what he makes of it all.
Who could ever have guessed Azzar turned out to be evil?
Completion
Who could ever have guessed Azzar turned out to be evil?
Rewards
| Item | 500 × Coins | — |
| Item | 1 × Haywind Deputy's Armor | — |
| Action | You've unlocked a new shop from Sly Jonne at the companions' camp. | — |
Directly referenced NPCs
Related achievements
| Farmland Liberator | Defeat Lord Blackshield. |
Source fields
- completiontext
- Who could ever have guessed Azzar turned out to be evil?
- id
- 111
- name
- Assault on the Bandit Fortress
- source
- XMLs\Quests\Quests.xml