Dead Fishermen Tell Tall Tales
The game data does not contain a separate quest introduction.
Journal progression
A fisherman’s gone missing near the village of Aurfield. I should keep my eyes open for any sign of him.
I encountered the body of a dead fisherman, hidden in the riverside bushes. He didn't have anything much of remark in his personal possessions, except for a cute wooden band presumably serving as a wedding ring.
Someone back at the village will surely recognize it.
While discussing the fisherman’s demise with his grieving widow, we were approached by an elderly man ranting about a great crab monster prowling nearby the village. The villagers appear not to have taken much stock in his words, but the lacerations inflicted onto the dead fisherman do point to a monstrous creature.
The villagers have promised to reward me if I were to bring this monster’s great pincer as proof of its demise. Should I return to the scene where I found the dead villager, perhaps I might spot the monster’s lair somewhere nearby.
Near where I’d found its victim, I tracked the monstrosity down into the depths of a dark, flooded cave. In the epic battle that ensued, I finally defeated the colossal crab!
I should collect its pincer to bring back to the village as proof of my great deeds.
Not all fishermen's tales are complete fantasy...
Completion
Not all fishermen's tales are complete fantasy...
Rewards
| Skill XP | 2000 Fishing XP | — |
| Item | 1 × Bracelet of Stalwart Riverfolk | — |
Directly referenced NPCs
Related achievements
| The River Warden | Protect Aurfield against river pirates and the Great Mudclaw. |
Source fields
- completiontext
- Not all fishermen's tales are complete fantasy...
- id
- 92
- name
- Dead Fishermen Tell Tall Tales
- source
- XMLs\Quests\Quests.xml