Historical Undertaking the II
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Journal progression
Ser Ames Verrington at Thornhill's Preservation society promised more work for me in the noble pursuit of protecting relics of historical importance. Before we get started, he requested that I sign another contract at the society building, bureaucracy here really is on another level...
The Society headquarters is in southern Thornhill, near the city gates.
Having signed another silly contract, the curator of the society should be ready to talk to me about the job now.
This time I'm to search the catacombs for something called the Scepter of Destiny, but yet again I will need a key from Thornhill's locksmith - the very same person I stole a key from the last time.
Last time rowdy neighborhood children helped distract the locksmith, allowing me to retrieve the key. Might as well ask for their help once again.
The locksmith's residence was in Thornhill's district named the Broken Cliff, north of the market place.
Somewhat surprisingly, the children had their stomachs full and could no longer be bribed with pie. Instead they want to get their hands on a magical bomb, the kind of which they say the owner of a local magic store has in her stock.
She's refused to give the bombs for children to play with, but perhaps an adult asking nicely might do the trick.
Her store is meant to be somewhere nearby, probably towards the market square.
The magic store owner in Thornhill did not wish to give her bombs for free, instead she had a request of her own. She asked me to get something called Bones of Divination from a shaman living in Prowler's Thicket.
The shaman's hut is somewhere near the sawmill, south of Thornhill.
The shaman claimed he's unable to make the divination bones without a skull of an ancestor. He told me of a troll that lives next to his hut, who is an old hunter.
Long ago the troll hunted its first human, and took the skull as a trophy. The shaman wants me to bring him that skull.
After I retrieved the skull for the shaman, he gave me the Bones of Divination. Now I should deliver them to Arcanist Naela, the magic store owner in Thornhill City.
The arcanist agreed to give me her special bomb in exchange for the bones I brought her. Now I only need to seek out the bored kids of the Broken Cliff district and deliver the bomb to them.
After the spectacle the children put together, the locksmith should be out of the way for a good while. That gives me the opportunity to once again rummage through his drawers in search of the crypt key I require.
Armed with the right key, I should find my way to unlocking the gate that leads to the Crypt of Destiny within Thornhill Catacombs. The catacombs themselves may be entered through Thornhill Cemetery.
The way into the crypt is clear! Now to look for the child's sarcophagus that ought to contain a treasure within...
After searching the child's sarcophagus, I managed to retrieve a scepter of most beautiful craftsmanship. Now to return to the curator, to deliver the scepter for safekeeping.
The Society headquarters is in southern Thornhill, near the city gates.
All those contracts must mean these jobs are perfectly legal.
Completion
All those contracts must mean these jobs are perfectly legal.
Rewards
| Action | Game-defined reward | Var=Q95Reward-2-2 |
| Action | Game-defined reward | Var=Q95Reward-1-1 |
| Action | Game-defined reward | Var=Q95Reward-1-1 |
| Action | Game-defined reward | Var=Q95Reward-1-1 |
| Action | The curator's shop has been expanded with new rewards. | — |
Directly referenced NPCs
Related achievements
No achievement requirement directly references this quest.
Source fields
- completiontext
- All those contracts must mean these jobs are perfectly legal.
- id
- 95
- name
- Historical Undertaking the II
- source
- XMLs\Quests\Quests.xml