Old Stones of Magic

The game data does not contain a separate quest introduction.

Journal progression

Phase 1Interact with an Ancient Monolith in Spruce Shade woods

My dark master Gabrius is looking for the ruined Temple of Etherlight, which was left behind by a once mighty ancient civilization in these lands. He tells me there is a magical monolith of some kind within Spruce Shade woods, north of our shack, where knowledge of the temple can be found.

Probably because Gabrius is so blatantly evil, the monolith has refused to help him, so he's tasked me to interact with it in his stead.

Phase 2Restore power to the Ancient Monolith

I’ve found the Ancient Monolith north of the shack, as I was told I would. But it is dormant, possibly due to its previous interaction with the necromancer.

However, Gabrius told me it may be connected to other, similar ruined structures nearby. If I could find a way to bring them to life, perhaps their power might feed back to the main monolith.

Phase 3Approach the Ancient Monolith

I came across other, smaller monoliths out in the woods and managed to activate them using a set of ancient power stones. I should check up on the primary monolith again.

Phase 999Quest complete!

The Old Folk surely had magic like no other.

Completion

The Old Folk surely had magic like no other.

Rewards

Item1 × Depleted Power Gem
Skill XP100 Mining XP
Skill XP100 Woodcutting XP

Directly referenced NPCs

Related achievements

No achievement requirement directly references this quest.

Source fields
completiontext
The Old Folk surely had magic like no other.
id
74
mainquest
1
name
Old Stones of Magic
questdescription
source
XMLs\Quests\Quests.xml